US-remote Web3 gaming UX: what founders actually want to see (wallet flows, HUD speed, NFT inventory states)
I’m coming from 3 years of Web2 dashboards + web apps.
Lately I keep getting pulled into blockchain-backed gaming because the constraints feel “real” (latency, failures, weird edge states), not just pretty screens.
What I’m trying to sanity-check is: what would convince a founder / hiring manager that I can handle Web3 gaming UX in production, not just concept art. A lot of JDs mention wallet UX, NFT inventory/equipment, HUD/HMI flows, “economy-aware UI,” etc. I get the words, but I’m unsure what a proof-first portfolio looks like.
Also: I’m US-remote and most roles I’m seeing say “PST/EST overlap,” so I’m trying to pick case studies that map to real studio constraints (not idealized flows).
If you’ve hired for GameFi/Web3 gaming:
What 2–3 portfolio signals make you shortlist fast?
What mistakes make you reject fast? Should my case study focus more on wallet onboarding + recovery, or on gameplay HUD speed + prioritization?
And how deep do you expect me to go into “state logic” (pending/failed/rollback, ownership, cooldowns, durability)?