Shifting From Web App Design to Web3 Gaming UX — What Skills Actually Matter for Wallets, HUDs & NFT Inventory?
I’ve been a UI/UX designer for three years, mostly building dashboards and web apps. Recently I’ve been drawn toward blockchain gaming — the constraints, pacing, and decision loops feel more interesting than the predictable product work I do now.
But I’m struggling to understand what a strong Web3 gaming UX portfolio should include.
Most job descriptions mention wallet UX, NFT inventory systems, HUD/HMI flows, or “economy-aware UI decisions.” I understand the concepts at a high level, yet I’m unsure how to turn them into convincing case studies. Should I focus on frictionless wallet onboarding? Or is it better to show how I design real-time HUDs? Or deep systems thinking around rarity logic, item utility, cooldowns, and in-game economies?
I’m also not sure how much of my Web2 design background still counts. Do founders value Web2 experience, or do they expect a different mindset entirely?
Anyone who has made this transition — what signals show “this designer gets Web3 gaming UX”?